Fighting Terms

Ankle Lock:
Includes all locks, bars, and holds that cause enough pain to cause an opponent to submit. Many of these holds can result in serious injury if the opponent does not tap out in time. A few popular submission holds are arm bars, ankle locks, knee bars, and neck cranks.

Arm Bar:
Includes all locks, bars, and holds that cause enough pain to cause an opponent to submit. Many of these holds can result in serious injury if the opponent does not tap out in time. A few popular submission holds are arm bars, ankle locks, knee bars, and neck cranks.

Choke Holds:
Any hold that impairs the flow of blood or oxygen to the brain. There are many chokes including the rear naked choke, the guillotine, and the triangle choke

Cut Man:
The cut man helps stop the flow of blood from fighter's cuts by applying coagulants. The UFC's cut man is Leon Tabbs.

Eye Gouge:
A Foul in the UFC. Digging the fingers in and around the opponents eye

Fishhook:
A Foul in the UFC. Hooking the fingers into an opponents mouth, nostrils, or ears and pulling at them

Foot Stomp:
Stomping on the opponents feet trying to damage the instep and fragile foot bones

Gi:
Japanese term for martial arts uniform

Guard Position:
A fighter is on his back with his opponent between his legs. While this is primarily a defensive position, many submission holds are possible.

Guillotine:
Any hold that impairs the flow of blood or oxygen to the brain. There are many chokes including the rear naked choke, the guillotine, and the triangle choke

Head-Butt:
Using the head to strike the opponent

Joint Lock:
Includes all locks, bars, and holds that cause enough pain to cause an opponent to submit. Many of these holds can result in serious injury if the opponent does not tap out in time. A few popular submission holds are arm bars, ankle locks, knee bars, and neck cranks

Knee Bar:
Includes all locks, bars, and holds that cause enough pain to cause an opponent to submit. Many of these holds can result in serious injury if the opponent does not tap out in time. A few popular submission holds are arm bars, ankle locks, knee bars, and neck cranks

KO:
Knock out. A fighter is knocked down and unconscious.

Leg Lock:
Includes all locks, bars, and holds that cause enough pain to cause an opponent to submit. Many of these holds can result in serious injury if the opponent does not tap out in time. A few popular submission holds are arm bars, ankle locks, knee bars, and neck cranks

Mount Position:
A dominant position where a fighter straddles his opponent on the ground

Mouse:
A dark swollen bruise around the eye

Neck Crank:
Any hold that impairs the flow of blood or oxygen to the brain. There are many chokes including the rear naked choke, the guillotine, and the triangle choke

NHB:
Used to refer to fighting contests with few rules

No Holds Barred:
Used to refer to fighting contests with few rules

Octagon:
The eight sided fence enclosed fighting area that UFC matches are held in.

Rear-Choke:
Any hold that impairs the flow of blood or oxygen to the brain. There are many chokes including the rear naked choke, the guillotine, and the triangle choke

Reversal:
Switching from being in a disadvantageous position to a superior one.

Submission:
When a fighter signals surrender due to a submission hold, choke, or from strikes. The fighter can tap the mat three times or submit verbally

Submission Hold:
Includes all locks, bars, and holds that cause enough pain to cause an opponent to submit. Many of these holds can result in serious injury if the opponent does not tap out in time. A few popular submission holds are, arm bars, ankle locks, knee bars, and neck cranks.

Takedown:
Usually occurs when a grappler takes his opponent to the ground.

Triangle Choke:
Any hold that impairs the flow of blood or oxygen to the brain. There are many chokes including the rear naked choke, the guillotine, and the triangle choke.

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HOW TO WIN THE FIGHT

- Submission by:
* Physical tap out.
* Verbal tap out.

- Technical knockout by the referee stopping the contest.

- Technical decision.

- Technical draw.

- Disqualification.

- Forfeit.

- No contest

- Decision via the scorecards, including:
* Unanimous decision.
* Split decision.
* Majority decision.
* Draw, including:
** Unanimous draw.
** Majority draw.
** Split draw.

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